Zeemote, Inc., the creator of intuitive user interface technologies, today announced the launch of the patented Zeemote JS1, a wireless controller that enables near-console game play on mobile phones. While expanding the mobile entertainment experience for consumers, the Zeemote JS1 controller provides operators with an opportunity to increase their revenue and enables developers to create more sophisticated, engaging games.
Measuring a snug 95x35x20mm/3.7x1.4x0.8in and weighing only 47g/1.7oz (including batteries), the Zeemote JS1 controller sits perfectly in the hand and is ergonomically designed for optimized comfort. With a thumbstick and four assignable trigger buttons, the JS1 controller offers real analogue control enabling users to truly engage with mobile games.
The $38B video gaming market thrives today due to innovative input devices*. Created by the team that developed the first force feedback joystick for PC gaming, the Zeemote JS1 controller brings mobile gaming to a fun, fast and interactive level. Small, responsive, ergonomic and wireless, the Zeemote JS1 controller is new, first and unique.
“Developers, operators, and gamers tell us the Zeemote JS1 controller is what they’ve been waiting for to unleash the real potential of mobile gaming,” said Beth Marcus, CEO, Zeemote, Inc. “We’re already in discussions with a number of operators and manufacturers regarding bundling the controller with games and handsets.”
Recognizing the large market potential, major game developers and publishers including Eidos™, Finblade, Fishlabs and SEGA® of America, Inc., have already adapted popular games such as Lara Croft Tomb Raider™, Helistrike 3D and Sonic The Hedgehog® to utilize the new technology**. Finblade has even created Fireworks, the first 2-player game specifically designed for use with Zeemote JS1 controllers. More information about the Zeemote JS1 controller is available at http://www.zeemote.com/.