Announced during the company’s keynote speech at the recent Game Developers’ Conference, Gameloft confirmed its intention to develop over 15 mobile games built upon Apple’s iPhone Software Development Kit (SDK).
Though the SDK was recently released, games will only be available to purchase once the App Store, featuring third party applications that can be downloaded to your device via WiFi or EDGE, launches in June 2008.
Utilizing the SDK package, Gameloft development teams have started to create a strong line-up for 2008. As expected, iPhone proves to be a revolutionary gaming device, thanks in part to a 3.5-inch widescreen, the touch screen feature, a strong 3D processor and other exciting features such as the accelerometer.
Gameloft has already proven successful in their recent relationship with Apple by developing mobile games that are uniquely adapted to the iPod, one of the most widely accepted technological devices in the mass market.
Partnership agreements with leading licensors and sports personalities such as Ubisoft Entertainment, Universal Pictures, ABC, Dreamworks Animations SKG, Endemol, 20th Century Fox, Viacom, Sony Pictures, Touchtone Television, Warner Bros., FifPro, Lamborghini, Paris Hilton, Gus Hansen, Kobe Bryant, Derek Jeter, Reggie Bush, Llewton Hewitt, Jonny Wilkinson or Robinho allow Gameloft to form strong relationships with international brands. In addition to the partnerships, Gameloft owns and operates titles such as Block Breaker Deluxe, Asphalt: Urban GT and New York Nights.
“The iPhone gaming environment opens a new era in mobile gaming and is exactly what we have been waiting for” said Michel Guillemot, President of Gameloft. “The Apple iPhone has changed the way consumers perceive and interact with their mobile phones, and the release of the SDK is a tremendous opportunity for Gameloft to apply its creative and innovative approach to mobile gaming,” said Guillemot. “Due to our investment in creating one of the most advanced and creative development studios to date, we are ideally positioned today to seamlessly integrate new opportunities and quickly produce games that are as evolutionary as they are enjoyable.”
Gameloft sells over 200,000 games per day throughout 80 countries. Its 200+ titles, including 40 games that sold over 1 million copies worldwide, have received year after year the best ranking scores from media specialists. Gameloft is the worldwide number one mobile game publisher in revenues according to the official Q4 2007 figures published by mobile game companies for that quarter.
Gameloft is the leading international publisher and developer of video games for mobile phones. Established in 1999, it has emerged as one of the top innovators in its field. The company creates games for mobile handsets equipped with Java, Brew or Symbian technology. The total number of games-enabled handsets is anticipated to exceed four billion units in 2011.
Through agreements with major telephone wireless carriers, handset manufacturers, specialized distributors and its online shop, Gameloft has a distribution network in over 80 plus countries.
Gameloft has worldwide offices in New York, San Francisco, Seattle, Montreal, Mexico, Buenos Aires, Paris, London, Cologne, Vienna, Milan, Madrid, Lisbon, Copenhagen, Warsaw, New Delhi, Seoul, Beijing, Hong Kong, Tokyo and Sydney. Gameloft is listed on Euronext Paris (ISIN: FR0000079600, Bloomberg: GFT FP, Reuters: GLFT.PA)