The wireless game console based on a Qualcomm chipset will debut in Brazil next
month. The console has secure 3G wireless game delivery and
addresses the special requirements of these regions where current
generation videogame consoles are expensive for the middle class and
software piracy is rampant.
The Zeebo system provides a new approach for both publishers and
developers looking to extend their footprint into emerging markets,
including:
- Secure 3G wireless distribution of digital content designed to overcome lost revenues from rampant piracy.
- Simple, intuitive wireless shopping mall making it easy for
consumers to discover and purchase content - giving publishers and
developers direct access to a potential one billion consumers in the
emerging middle class. - Shorter development cycle as well as lower marketing costs.
"The Zeebo console is the first gaming system to foster the
development and monetization of branded and culturally relevant content
by preventing piracy through secure 3G wireless game delivery and
monetization," said Reinaldo Normand, Zeebo founder and head of
developer relations. "Zeebo is attacking the serious issue of videogame
piracy in emerging markets head on by giving publishers and developers
a secure method to offer their content directly to emerging market
consumers around the world."
"Zeebo is combining a strong and disruptive concept with great
partners and a sensible target market," said Trip Hawkins, CEO of
Digital Chocolate. "Billions of consumers in a new 'Omni Media' market
now understand digital content distribution, and it is a convenient
business and consumer shortcut to use 3G wireless networks to support a
game console. We know that consumers in these markets love games like Tower Bloxx and we appreciate that this technology model is a good way to securely monetize the business."
"Ideaworks3D is happy to announce plans for Airplay to support
Zeebo," said Alex Caccia, CEO, Ideaworks3D. "Airplay is the platform
behind such high profile games as Resident Evil: Degeneration, Metal Gear Solid Mobile, Pandemonium, Dirge of Cerebus Lost Episode - Final Fantasy VII, Project Gotham Racing Mobile,
and more. We look forward to providing both publishers and developers
with a low-cost and turn-key solution to bring their most trusted
brands to this exciting new console platform via Airplay."
"Zeebo is enabling a refreshing change of pace for videogame
development," said Andreas Vasen, CEO, Machineworks Northwest LLC.
"Porting Prey:Evil to the Zeebo platform required significantly
less time and resources compared to traditional console development,
and did not require the pain of porting to literally thousands of
devices in order to release a title via a more traditional wireless
carrier's handset deck."
Additional publishers and developers actively supporting the Zeebo
console platform include Capcom, Com2uS, EA Mobile, Gameloft, Glu,
Namco Networks and THQ.
For more information on the Zeebo videogame console please visit www.zeeboinc.com.